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ExplodeModel Properties

The ExplodeModel type exposes the following members.

Properties
  Name Description
Public property Attached
Defines an attached property.
(Inherited from BaseModel.)
Public property Comments
(Development) Includes comments in the XML code.
(Inherited from BaseModel.)
Public property Conditions (Inherited from ConditionsDependantModel.)
Public property ConditionTimeout (Inherited from ConditionsDependantModel.)
Public property Code example DataContext
Contains a source of all bindings defined for element.
(Inherited from BaseModel.)
Public property ExternalXmlPath (Inherited from BaseModel.)
Public property Force
Applies a force to the explosion.
Public property GlobalOrderIndex (Inherited from ActionModel.)
Public property HashedPath (Inherited from ActionModel.)
Public property Id
Defines a unique identifier for an element in the simulation.
(Inherited from BaseModel.)
Public property IgnoreInPH (Inherited from ActionModel.)
Public property IsIdAutogenerated (Inherited from BaseModel.)
Public property IsRunning (Inherited from ActionModel.)
Public property IsTransient (Inherited from ActionModel.)
Public property IsTransientInstance (Inherited from ActionModel.)
Public property Radius
Determines the size of the explosion in the scene.
Public property SourceId
Specifies the asset for the explosion animation to be played.
Public property TargetElement
Defines the target Element of the Action.
(Inherited from ElementActionModel.)
Public property TemplateVersionId
Contains a id of source template.
(Inherited from BaseModel.)
Public property UpwardsModifier
Applies the explosion force below the element.
Public property XmlComments
(Development) Used as temporary storage for XML comments (like ) to keep them.
(Inherited from BaseModel.)
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See Also