ExplodeModelSourceId Property
|
Specifies the asset for the explosion animation to be played.
Namespace:
Livit.Learn.Model.ActionsAssembly:
Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntaxpublic string SourceId { get; set; }
Property Value
Type:
String
Remarks
By default, the Explosion_Chemical animation will be played if none is specified.
See Also