ExplodeModelRadius Property
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Determines the size of the explosion in the scene.
Namespace:
Livit.Learn.Model.ActionsAssembly:
Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntaxpublic float Radius { get; set; }
Property Value
Type:
Single
Remarks
Other elements within the explosion's Radius will be affected by the explosion.
See Also