AlwaysOnTopSceneModel Properties |
The AlwaysOnTopSceneModel type exposes the following members.
Name | Description | |
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AccessibilityAnimationCategory | (Inherited from ElementModel.) |
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AccessibilityTooltip |
Sets the Accessibility tooltip displayed and narrated when in Accessibility Mode.
(Inherited from ElementModel.) |
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AllowHandRotation |
Daydream specific parameter.
Determines whether to allow hand rotation based on controller rotation or not. Defaults to true.
(Inherited from ElementModel.) |
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AllowPositionMarker | (Inherited from FocusableModel.) |
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AllowTrashing |
Allows the element to be trashed.
(Inherited from ElementModel.) |
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AssetPath |
Sets the path from which to load the Asset.
(Inherited from SceneModel.) |
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Attached |
Defines an attached property.
(Inherited from BaseModel.) |
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BasedOn |
References another element from which the current element's parameters will be based.
(Inherited from ElementModel.) |
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BuilderFocusedElement |
Defines default focused element when scene opened in Builder.
(Inherited from SceneModel.) |
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ClickCount |
Counts the number of times an element has been clicked on.
(Inherited from ElementModel.) |
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Comments |
(Development) Includes comments in the XML code.
(Inherited from BaseModel.) |
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CustomCameras |
CustomCameras for this Foucsable
(Inherited from FocusableModel.) |
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CustomCamerasSerialized | (Inherited from FocusableModel.) |
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DataContext |
Contains a source of all bindings defined for element.
(Inherited from BaseModel.) |
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Decals |
Applies a decal on the parent element.
(Inherited from ElementModel.) |
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DecalsSerialized | (Inherited from ElementModel.) |
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DefaultExtendedTooltip |
Sets the extended tooltip displayed when the element is hovered over.
(Inherited from ElementModel.) |
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DefaultTooltip |
Sets the tooltip displayed when the element is hovered over. If an image URL is added the image will be displayed in the tooltip.
(Inherited from ElementModel.) |
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Description |
Displays a description of the object to the user.
(Inherited from TriggableModel.) |
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DragLineColor | (Inherited from DraggableModel.) |
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DragLineColorSerialized |
Defines the color of the drag line
Default value : White
(Inherited from DraggableModel.) |
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DragLineOn |
To show drag line. If TRUE, drag line is displayed
(Inherited from DraggableModel.) |
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DragLineThickness |
The thickness of the drag line
(Inherited from DraggableModel.) |
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DragModeThreshold |
Minimal distance the User has to move the mouse to any direction while holding the mouse button in order to activate Dragging mode
(Inherited from DraggableModel.) |
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DragSpeed | (Inherited from DraggableModel.) |
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DragSpeedSerialized | (Inherited from DraggableModel.) |
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Elements |
Establishes a collection of child elements.
(Inherited from ElementModel.) |
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ElementsSerialized | (Inherited from ElementModel.) |
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EmphasisDuration |
Duration of an element's emphasizing in the scene.
(Inherited from ViewableModel.) |
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ExternalXmlPath | (Inherited from BaseModel.) |
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Fields | (Inherited from ScopeableModel.) |
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FieldsSerialized | (Inherited from ScopeableModel.) |
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GameObjectId |
(Optional) Defines what the GameObject should be named.
(Inherited from FocusableModel.) |
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GUITooltipId |
Specifies the GUI tooltip template used for this element.
(Inherited from ElementModel.) |
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Id |
Defines a unique identifier for an element in the simulation.
(Inherited from BaseModel.) |
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InheritTemperature |
Inherits the parent's Temperature.
(Inherited from ElementModel.) |
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IsAlwaysNavigable |
Ensures that Element auto-discovered for accessibility navigation and circumvent non-critical checks blocking it from being navigable otherwise.
(Inherited from ElementModel.) |
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IsClickable |
Allows the object to be clicked if the parent element is focused.
(Inherited from ElementModel.) |
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IsDraggable |
Set on the object that enables/disables if the object can be dragged or not
(Inherited from DraggableModel.) |
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IsDropAllowed |
Allows the element to be dropped by the user.
(Inherited from ElementModel.) |
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IsFocusable |
Allows an element to be focused on.
(Inherited from FocusableModel.) |
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IsFreeLook |
Allows the object to be viewed by the user from any angle.
(Inherited from FocusableModel.) |
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IsHighlightable |
Highlights the object when the mouse hovers over it.
(Inherited from ElementModel.) |
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IsIdAutogenerated | (Inherited from BaseModel.) |
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IsPickUpAllowed |
Allows the element to be picked up by the user.
(Inherited from ElementModel.) |
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IsScope | (Inherited from ScopeableModel.) |
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IsStartupScene |
This property is only for Builder.
The first Scene with this flag set to true is used to update Scenes.CurrentSceneId before Builder saves XML.
(Inherited from SceneModel.) |
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IsVisible | (Inherited from ViewableModel.) |
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KeepExamineOnInteraction |
Allows an element to stay focused even after an interaction.
(Inherited from FocusableModel.) |
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Mass |
(In development) Sets the element's mass.
(Inherited from ElementModel.) |
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MessageHandlers | (Inherited from ScopeableModel.) |
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MessageHandlersSerialized | (Inherited from ScopeableModel.) |
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Parameters |
Defines a collection of parameters for the element.
(Inherited from ElementModel.) |
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ParametersSerialized | (Inherited from ElementModel.) |
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PhysicsSandboxes | (Inherited from SceneModel.) |
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PhysicsSandboxesSerialized | (Inherited from SceneModel.) |
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Position |
Positions the element on its parent element's surface.
(Inherited from ElementModel.) |
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PositionSerialized | (Inherited from ElementModel.) |
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Rotation |
Sets the rotation of the element on the parent surface.
(Inherited from ElementModel.) |
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RotationSerialized | (Inherited from ElementModel.) |
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Screens |
Specifies the GUI used to interact with this element.
(Inherited from ElementModel.) |
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ScreensSerialized | (Inherited from ElementModel.) |
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SourceId |
Specifies the ID of the GameObject asset to be loaded.
(Inherited from ElementModel.) |
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StateGroups |
Defines the possible StateGroup for this element.
(Inherited from StateableModel.) |
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StateGroupsSerialized | (Inherited from StateableModel.) |
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SurfaceOffset |
The element's distance from the surface.
(Inherited from ElementModel.) |
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Tags | (Inherited from ViewableModel.) |
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TargetHighlight |
Highlights all placeholders that accept dragged object
(Inherited from DraggableModel.) |
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Temperature |
(In development) The element's temperature.
(Inherited from ElementModel.) |
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TemplateVersionId |
Contains a id of source template.
(Inherited from BaseModel.) |
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TintColor |
Sets the tint of the element.
(Inherited from ElementModel.) |
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TintColorSerialized | (Inherited from ElementModel.) |
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Title |
Defines a title for the object.
(Inherited from TriggableModel.) |
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Triggers | (Inherited from TriggableModel.) |
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TriggersSerialized |
Lists the available Triggers for
this object.
(Inherited from TriggableModel.) |
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Visit |
Counts the number of visits to the a scene.
(Inherited from FocusableModel.) |
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WasShown |
(Internal use only) Returns true if the object has been shown in the simulation.
(Inherited from ViewableModel.) |
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XmlComments |
(Development) Used as temporary storage for XML comments (like ) to keep them.
(Inherited from BaseModel.) |