SceneModel Class |
Namespace: Livit.Learn.Model
[SerializableAttribute] public class SceneModel : ElementModel
The SceneModel type exposes the following members.
Name | Description | |
---|---|---|
![]() | SceneModel | Initializes a new instance of the SceneModel class |
Name | Description | |
---|---|---|
![]() | AccessibilityAnimationCategory | (Inherited from ElementModel.) |
![]() | AccessibilityTooltip |
Sets the Accessibility tooltip displayed and narrated when in Accessibility Mode.
(Inherited from ElementModel.) |
![]() | AllowHandRotation |
Daydream specific parameter.
Determines whether to allow hand rotation based on controller rotation or not. Defaults to true.
(Inherited from ElementModel.) |
![]() | AllowPositionMarker | (Inherited from FocusableModel.) |
![]() | AllowTrashing |
Allows the element to be trashed.
(Inherited from ElementModel.) |
![]() | AssetPath |
Sets the path from which to load the Asset.
|
![]() | Attached |
Defines an attached property.
(Inherited from BaseModel.) |
![]() ![]() | BasedOn |
References another element from which the current element's parameters will be based.
(Inherited from ElementModel.) |
![]() | BuilderFocusedElement |
Defines default focused element when scene opened in Builder.
|
![]() | ClickCount |
Counts the number of times an element has been clicked on.
(Inherited from ElementModel.) |
![]() | Comments |
(Development) Includes comments in the XML code.
(Inherited from BaseModel.) |
![]() ![]() | CustomCameras |
CustomCameras for this Foucsable
(Inherited from FocusableModel.) |
![]() | CustomCamerasSerialized | (Inherited from FocusableModel.) |
![]() ![]() | DataContext |
Contains a source of all bindings defined for element.
(Inherited from BaseModel.) |
![]() ![]() | Decals |
Applies a decal on the parent element.
(Inherited from ElementModel.) |
![]() | DecalsSerialized | (Inherited from ElementModel.) |
![]() | DefaultExtendedTooltip |
Sets the extended tooltip displayed when the element is hovered over.
(Inherited from ElementModel.) |
![]() | DefaultTooltip |
Sets the tooltip displayed when the element is hovered over. If an image URL is added the image will be displayed in the tooltip.
(Inherited from ElementModel.) |
![]() | Description |
Displays a description of the object to the user.
(Inherited from TriggableModel.) |
![]() | DragLineColor | (Inherited from DraggableModel.) |
![]() | DragLineColorSerialized |
Defines the color of the drag line
Default value : White
(Inherited from DraggableModel.) |
![]() | DragLineOn |
To show drag line. If TRUE, drag line is displayed
(Inherited from DraggableModel.) |
![]() | DragLineThickness |
The thickness of the drag line
(Inherited from DraggableModel.) |
![]() | DragModeThreshold |
Minimal distance the User has to move the mouse to any direction while holding the mouse button in order to activate Dragging mode
(Inherited from DraggableModel.) |
![]() | DragSpeed | (Inherited from DraggableModel.) |
![]() | DragSpeedSerialized | (Inherited from DraggableModel.) |
![]() ![]() | Elements |
Establishes a collection of child elements.
(Inherited from ElementModel.) |
![]() | ElementsSerialized | (Inherited from ElementModel.) |
![]() | EmphasisDuration |
Duration of an element's emphasizing in the scene.
(Inherited from ViewableModel.) |
![]() | ExternalXmlPath | (Inherited from BaseModel.) |
![]() | Fields | (Inherited from ScopeableModel.) |
![]() | FieldsSerialized | (Inherited from ScopeableModel.) |
![]() | GameObjectId |
(Optional) Defines what the GameObject should be named.
(Inherited from FocusableModel.) |
![]() | GUITooltipId |
Specifies the GUI tooltip template used for this element.
(Inherited from ElementModel.) |
![]() | Id |
Defines a unique identifier for an element in the simulation.
(Inherited from BaseModel.) |
![]() | InheritTemperature |
Inherits the parent's Temperature.
(Inherited from ElementModel.) |
![]() | IsAlwaysNavigable |
Ensures that Element auto-discovered for accessibility navigation and circumvent non-critical checks blocking it from being navigable otherwise.
(Inherited from ElementModel.) |
![]() | IsClickable |
Allows the object to be clicked if the parent element is focused.
(Inherited from ElementModel.) |
![]() | IsDraggable |
Set on the object that enables/disables if the object can be dragged or not
(Inherited from DraggableModel.) |
![]() | IsDropAllowed |
Allows the element to be dropped by the user.
(Inherited from ElementModel.) |
![]() | IsFocusable |
Allows an element to be focused on.
(Inherited from FocusableModel.) |
![]() | IsFreeLook |
Allows the object to be viewed by the user from any angle.
(Inherited from FocusableModel.) |
![]() | IsHighlightable |
Highlights the object when the mouse hovers over it.
(Inherited from ElementModel.) |
![]() | IsIdAutogenerated | (Inherited from BaseModel.) |
![]() | IsPickUpAllowed |
Allows the element to be picked up by the user.
(Inherited from ElementModel.) |
![]() | IsScope | (Inherited from ScopeableModel.) |
![]() | IsStartupScene |
This property is only for Builder.
The first Scene with this flag set to true is used to update Scenes.CurrentSceneId before Builder saves XML.
|
![]() | IsVisible | (Inherited from ViewableModel.) |
![]() | KeepExamineOnInteraction |
Allows an element to stay focused even after an interaction.
(Inherited from FocusableModel.) |
![]() | Mass |
(In development) Sets the element's mass.
(Inherited from ElementModel.) |
![]() | MessageHandlers | (Inherited from ScopeableModel.) |
![]() | MessageHandlersSerialized | (Inherited from ScopeableModel.) |
![]() ![]() | Parameters |
Defines a collection of parameters for the element.
(Inherited from ElementModel.) |
![]() | ParametersSerialized | (Inherited from ElementModel.) |
![]() | PhysicsSandboxes | |
![]() | PhysicsSandboxesSerialized | |
![]() | Position |
Positions the element on its parent element's surface.
(Inherited from ElementModel.) |
![]() | PositionSerialized | (Inherited from ElementModel.) |
![]() | Rotation |
Sets the rotation of the element on the parent surface.
(Inherited from ElementModel.) |
![]() | RotationSerialized | (Inherited from ElementModel.) |
![]() ![]() | Screens |
Specifies the GUI used to interact with this element.
(Inherited from ElementModel.) |
![]() | ScreensSerialized | (Inherited from ElementModel.) |
![]() | SourceId |
Specifies the ID of the GameObject asset to be loaded.
(Inherited from ElementModel.) |
![]() ![]() | StateGroups |
Defines the possible StateGroup for this element.
(Inherited from StateableModel.) |
![]() | StateGroupsSerialized | (Inherited from StateableModel.) |
![]() | SurfaceOffset |
The element's distance from the surface.
(Inherited from ElementModel.) |
![]() | Tags | (Inherited from ViewableModel.) |
![]() | TargetHighlight |
Highlights all placeholders that accept dragged object
(Inherited from DraggableModel.) |
![]() | Temperature |
(In development) The element's temperature.
(Inherited from ElementModel.) |
![]() | TemplateVersionId |
Contains a id of source template.
(Inherited from BaseModel.) |
![]() ![]() | TintColor |
Sets the tint of the element.
(Inherited from ElementModel.) |
![]() | TintColorSerialized | (Inherited from ElementModel.) |
![]() | Title |
Defines a title for the object.
(Inherited from TriggableModel.) |
![]() | Triggers | (Inherited from TriggableModel.) |
![]() | TriggersSerialized |
Lists the available Triggers for
this object.
(Inherited from TriggableModel.) |
![]() | Visit |
Counts the number of visits to the a scene.
(Inherited from FocusableModel.) |
![]() | WasShown |
(Internal use only) Returns true if the object has been shown in the simulation.
(Inherited from ViewableModel.) |
![]() | XmlComments |
(Development) Used as temporary storage for XML comments (like ) to keep them.
(Inherited from BaseModel.) |
Name | Description | |
---|---|---|
![]() | DeepCopy |
Creates an in-memory clone of this object using a BinaryFormatter to ensure all child properties are copied as well.
(Inherited from BaseModel.) |
![]() | ShallowCopy | (Inherited from BaseModel.) |
![]() | ShouldSerializeStateGroups | (Inherited from StateableModel.) |
![]() | ShouldSerializeTriggers | (Inherited from TriggableModel.) |
![]() | ToString |
Returns a string that represents the current object.
(Inherited from BaseModel.) |
![]() | UpdateModels |
This method will update this model and all its child models.
(Inherited from BaseModel.) |