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AnimateHandToModelUseTargetRotation Property

Specify the Y rotation of the hand when reaching the target. If true, then the hand will use the target's rotation (eulerAngles.Y). If false, then the hand will set the rotation to be perpendicular to the target. Defaults to false.

Namespace:  Livit.Learn.Model.Actions
Assembly:  Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntax
C#
public bool UseTargetRotation { get; set; }

Property Value

Type: Boolean
See Also