Click or drag to resize

AnimateHandToModel Class

The AnimateHandTo action defines the parameters for Hand animations.
Inheritance Hierarchy

Namespace:  Livit.Learn.Model.Actions
Assembly:  Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntax
C#
[SerializableAttribute]
public class AnimateHandToModel : ElementWaitActionModel

The AnimateHandToModel type exposes the following members.

Constructors
  NameDescription
Public methodAnimateHandToModel
Initializes a new instance of the AnimateHandToModel class
Top
Properties
  NameDescription
Public propertyAnimatorState
Specifies an animation to be performed by the hand.
Public propertyAttached
Defines an attached property.
(Inherited from BaseModel.)
Public propertyComments
(Development) Includes comments in the XML code.
(Inherited from BaseModel.)
Public propertyConditions (Inherited from ConditionsDependantModel.)
Public propertyConditionTimeout (Inherited from ConditionsDependantModel.)
Public propertyCode exampleDataContext
Contains a source of all bindings defined for element.
(Inherited from BaseModel.)
Public propertyExternalXmlPath (Inherited from BaseModel.)
Public propertyGlobalOrderIndex (Inherited from ActionModel.)
Public propertyHashedPath (Inherited from ActionModel.)
Public propertyId
Defines a unique identifier for an element in the simulation.
(Inherited from BaseModel.)
Public propertyIgnoreInPH (Inherited from ActionModel.)
Public propertyIsIdAutogenerated (Inherited from BaseModel.)
Public propertyIsReverse
Brings the hand back to its original position.
Public propertyIsRunning (Inherited from ActionModel.)
Public propertyIsTransient (Inherited from ActionModel.)
Public propertyIsTransientInstance (Inherited from ActionModel.)
Public propertyIsWaitUntilComplete
Waits until the animation is complete to proceed.
Public propertyParameter
Specifies the expected value for the Notification.
(Inherited from AsyncActionModel.)
Public propertyRepeat
Determines the number of times an animation will repeat.
Public propertyTargetElement
Defines the target Element of the Action.
(Inherited from ElementWaitActionModel.)
Public propertyTemplateVersionId
Contains a id of source template.
(Inherited from BaseModel.)
Public propertyUseTargetRotation
Specify the Y rotation of the hand when reaching the target. If true, then the hand will use the target's rotation (eulerAngles.Y). If false, then the hand will set the rotation to be perpendicular to the target. Defaults to false.
Public propertyXmlComments
(Development) Used as temporary storage for XML comments (like ) to keep them.
(Inherited from BaseModel.)
Top
Methods
  NameDescription
Public methodDeepCopy
Creates an in-memory clone of this object using a BinaryFormatter to ensure all child properties are copied as well.
(Inherited from BaseModel.)
Public methodShallowCopy (Inherited from BaseModel.)
Public methodToString
Returns a string that represents the current object.
(Inherited from BaseModel.)
Public methodUpdateModels
This method will update this model and all its child models.
(Inherited from BaseModel.)
Top
See Also