Click or drag to resize

StateModel Properties

The StateModel type exposes the following members.

Properties
  Name Description
Public property AnimationEndPoint
Defines the point where the animation ends.
Public property AnimationId
Defines the animation to be played.
Public property AnimationSpeed
Defines the speed at which the animation is played.
Public property AnimatorParameterName
Defines the Animator Parameter to be used for this State.
Public property AnimatorParameterSpeed
Defines the speed of linear interpolation for the current AnimatorParameterName from the current State to the target State.
Public property AnimatorParameterValue
Defines the value of the AnimatorParameterName for this State.
Public property AnimatorState
Public property Attached
Defines an attached property.
(Inherited from BaseModel.)
Public property Comments
(Development) Includes comments in the XML code.
(Inherited from BaseModel.)
Public property Code example DataContext
Contains a source of all bindings defined for element.
(Inherited from BaseModel.)
Public property Description
Displays a description of the object to the user.
(Inherited from TriggableModel.)
Public property Elements
Public property EmphasisDuration
Duration of an element's emphasizing in the scene.
(Inherited from ViewableModel.)
Public property ExternalXmlPath (Inherited from BaseModel.)
Public property Fields (Inherited from ScopeableModel.)
Public property FieldsSerialized (Inherited from ScopeableModel.)
Public property Code example FrameBinding
Binds the animation to a property value.
Public property Id
Defines a unique identifier for an element in the simulation.
(Inherited from BaseModel.)
Public property IsDefault
Defines the default State of the Element.
Public property IsElementActivated
Activates the parent Element when the State is activated.
Public property IsIdAutogenerated (Inherited from BaseModel.)
Public property IsReverse
Plays the animation backwards.
Public property IsScope (Inherited from ScopeableModel.)
Public property IsVisible (Inherited from ViewableModel.)
Public property MaterialId
Defines the material of the parent Element.
Public property MessageHandlers (Inherited from ScopeableModel.)
Public property MessageHandlersSerialized (Inherited from ScopeableModel.)
Public property SoundEffect
Plays a sound effect during the animation.
Public property Tags (Inherited from ViewableModel.)
Public property TemplateVersionId
Contains a id of source template.
(Inherited from BaseModel.)
Public property Title
Defines a title for the object.
(Inherited from TriggableModel.)
Public property Triggers (Inherited from TriggableModel.)
Public property TriggersSerialized
Lists the available Triggers for this object.
(Inherited from TriggableModel.)
Public property WasShown
(Internal use only) Returns true if the object has been shown in the simulation.
(Inherited from ViewableModel.)
Public property WrapMode
Defines the animation behavior when it reaches its end.
Public property XmlComments
(Development) Used as temporary storage for XML comments (like ) to keep them.
(Inherited from BaseModel.)
Top
See Also