StateModel Class |
Namespace: Livit.Learn.Model
[SerializableAttribute] public class StateModel : ViewableModel
The StateModel type exposes the following members.
Name | Description | |
---|---|---|
![]() | StateModel | Initializes a new instance of the StateModel class |
Name | Description | |
---|---|---|
![]() | AnimationEndPoint |
Defines the point where the animation ends.
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![]() | AnimationId |
Defines the animation to be played.
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![]() | AnimationSpeed |
Defines the speed at which the animation is played.
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![]() | AnimatorParameterName |
Defines the Animator Parameter to be used for this State.
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![]() | AnimatorParameterSpeed |
Defines the speed of linear interpolation for the current AnimatorParameterName from the current State to the target State.
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![]() | AnimatorParameterValue |
Defines the value of the AnimatorParameterName for this State.
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![]() | AnimatorState | |
![]() | Attached |
Defines an attached property.
(Inherited from BaseModel.) |
![]() | Comments |
(Development) Includes comments in the XML code.
(Inherited from BaseModel.) |
![]() ![]() | DataContext |
Contains a source of all bindings defined for element.
(Inherited from BaseModel.) |
![]() | Description |
Displays a description of the object to the user.
(Inherited from TriggableModel.) |
![]() | Elements | |
![]() | EmphasisDuration |
Duration of an element's emphasizing in the scene.
(Inherited from ViewableModel.) |
![]() | ExternalXmlPath | (Inherited from BaseModel.) |
![]() | Fields | (Inherited from ScopeableModel.) |
![]() | FieldsSerialized | (Inherited from ScopeableModel.) |
![]() ![]() | FrameBinding |
Binds the animation to a property value.
|
![]() | Id |
Defines a unique identifier for an element in the simulation.
(Inherited from BaseModel.) |
![]() | IsDefault |
Defines the default State of the Element.
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![]() | IsElementActivated |
Activates the parent Element when the State is activated.
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![]() | IsIdAutogenerated | (Inherited from BaseModel.) |
![]() | IsReverse |
Plays the animation backwards.
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![]() | IsScope | (Inherited from ScopeableModel.) |
![]() | IsVisible | (Inherited from ViewableModel.) |
![]() | MaterialId |
Defines the material of the parent Element.
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![]() | MessageHandlers | (Inherited from ScopeableModel.) |
![]() | MessageHandlersSerialized | (Inherited from ScopeableModel.) |
![]() | SoundEffect |
Plays a sound effect during the animation.
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![]() | Tags | (Inherited from ViewableModel.) |
![]() | TemplateVersionId |
Contains a id of source template.
(Inherited from BaseModel.) |
![]() | Title |
Defines a title for the object.
(Inherited from TriggableModel.) |
![]() | Triggers | (Inherited from TriggableModel.) |
![]() | TriggersSerialized |
Lists the available Triggers for
this object.
(Inherited from TriggableModel.) |
![]() | WasShown |
(Internal use only) Returns true if the object has been shown in the simulation.
(Inherited from ViewableModel.) |
![]() | WrapMode |
Defines the animation behavior when it reaches its end.
|
![]() | XmlComments |
(Development) Used as temporary storage for XML comments (like ) to keep them.
(Inherited from BaseModel.) |
Name | Description | |
---|---|---|
![]() | DeepCopy |
Creates an in-memory clone of this object using a BinaryFormatter to ensure all child properties are copied as well.
(Inherited from BaseModel.) |
![]() | ShallowCopy | (Inherited from BaseModel.) |
![]() | ShouldSerializeTriggers | (Inherited from TriggableModel.) |
![]() | ToString |
Returns a string that represents the current object.
(Inherited from BaseModel.) |
![]() | UpdateModels |
This method will update this model and all its child models.
(Inherited from BaseModel.) |
Name | Description | |
---|---|---|
![]() ![]() | AnimationResetId |