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StateModelAnimationEndPoint Property

Defines the point where the animation ends.

Namespace:  Livit.Learn.Model
Assembly:  Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntax
C#
public string AnimationEndPoint { get; set; }

Property Value

Type: String
Remarks

This can be used, for example, when animating a needle in a dial, moving it to a specific value.

Accepts values between 0 and 1.

See Also