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ControlMediaModelObjectName Property

Specifies the GameObjectId of the element from which the animation script will be started.

Namespace:  Livit.Learn.Model.Actions
Assembly:  Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntax
C#
public string ObjectName { get; set; }

Property Value

Type: String
See Also