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ScreenModel Properties

The ScreenModel type exposes the following members.

Properties
  Name Description
Public property AllowPositionMarker (Inherited from FocusableModel.)
Public property Attached
Defines an attached property.
(Inherited from BaseModel.)
Public property Comments
(Development) Includes comments in the XML code.
(Inherited from BaseModel.)
Public property Code example CustomCameras
CustomCameras for this Foucsable
(Inherited from FocusableModel.)
Public property CustomCamerasSerialized (Inherited from FocusableModel.)
Public property Code example DataContext
Contains a source of all bindings defined for element.
(Inherited from BaseModel.)
Public property Description
Displays a description of the object to the user.
(Inherited from TriggableModel.)
Public property EmphasisDuration
Duration of an element's emphasizing in the scene.
(Inherited from ViewableModel.)
Public property ExternalXmlPath (Inherited from BaseModel.)
Public property Fields (Inherited from ScopeableModel.)
Public property FieldsSerialized (Inherited from ScopeableModel.)
Public property GameObjectId
(Optional) Defines what the GameObject should be named.
(Inherited from FocusableModel.)
Public property GUIScreen
Public property GUIScreenItem
Defines the GUIScreen used on this Screen.
Public property HashedPath
Public property Id
Defines a unique identifier for an element in the simulation.
(Inherited from BaseModel.)
Public property IsFocusable
Allows an element to be focused on.
(Inherited from FocusableModel.)
Public property IsFreeLook
Allows the object to be viewed by the user from any angle.
(Inherited from FocusableModel.)
Public property IsIdAutogenerated (Inherited from BaseModel.)
Public property IsScope (Inherited from ScopeableModel.)
Public property IsVisible (Inherited from ViewableModel.)
Public property KeepExamineOnInteraction
Allows an element to stay focused even after an interaction.
(Inherited from FocusableModel.)
Public property MessageHandlers (Inherited from ScopeableModel.)
Public property MessageHandlersSerialized (Inherited from ScopeableModel.)
Public property Scale
Scales the GUIScreen on the Screen.
Public property Code example StateGroups
Defines the possible StateGroup for this element.
(Inherited from StateableModel.)
Public property StateGroupsSerialized (Inherited from StateableModel.)
Public property Tags (Inherited from ViewableModel.)
Public property TemplateVersionId
Contains a id of source template.
(Inherited from BaseModel.)
Public property Title
Defines a title for the object.
(Inherited from TriggableModel.)
Public property Triggers (Inherited from TriggableModel.)
Public property TriggersSerialized
Lists the available Triggers for this object.
(Inherited from TriggableModel.)
Public property Visit
Counts the number of visits to the a scene.
(Inherited from FocusableModel.)
Public property WasShown
(Internal use only) Returns true if the object has been shown in the simulation.
(Inherited from ViewableModel.)
Public property XmlComments
(Development) Used as temporary storage for XML comments (like ) to keep them.
(Inherited from BaseModel.)
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