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PlayerModel Properties

The PlayerModel type exposes the following members.

Properties
  Name Description
Public property Attached
Defines an attached property.
(Inherited from BaseModel.)
Public property Comments
(Development) Includes comments in the XML code.
(Inherited from BaseModel.)
Public property CurrentLookAngle
Public property CurrentLookAngleSerialized
Returns the user's current position in the simulation.
Public property CurrentPosition
Public property CurrentPositionSerialized
Returns the user's current position in the simulation.
Public property Code example DataContext
Contains a source of all bindings defined for element.
(Inherited from BaseModel.)
Public property Description
Displays a description of the object to the user.
(Inherited from TriggableModel.)
Public property EmphasisDuration
Duration of an element's emphasizing in the scene.
(Inherited from ViewableModel.)
Public property ExternalXmlPath (Inherited from BaseModel.)
Public property Fields (Inherited from ScopeableModel.)
Public property FieldsSerialized (Inherited from ScopeableModel.)
Public property Hands
Public property HandsSerialized
Lists the available user Hands in the simulation.
Public property Id
Defines a unique identifier for an element in the simulation.
(Inherited from BaseModel.)
Public property IsFreeLook
Determines whether we allow free look camera or not (globally) Default is false
Public property IsIdAutogenerated (Inherited from BaseModel.)
Public property IsScope (Inherited from ScopeableModel.)
Public property IsVisible (Inherited from ViewableModel.)
Public property LabPadTag
Defines the Id of the LabPad in the simulation.
Public property MessageHandlers (Inherited from ScopeableModel.)
Public property MessageHandlersSerialized (Inherited from ScopeableModel.)
Public property RandomizeSkinColor
Determines whether we randomize the hand's skin color or not. Default is true
Public property Tags (Inherited from ViewableModel.)
Public property TemplateVersionId
Contains a id of source template.
(Inherited from BaseModel.)
Public property Title
Defines a title for the object.
(Inherited from TriggableModel.)
Public property Triggers (Inherited from TriggableModel.)
Public property TriggersSerialized
Lists the available Triggers for this object.
(Inherited from TriggableModel.)
Public property WasShown
(Internal use only) Returns true if the object has been shown in the simulation.
(Inherited from ViewableModel.)
Public property XmlComments
(Development) Used as temporary storage for XML comments (like ) to keep them.
(Inherited from BaseModel.)
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