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PhysicsObjectModelPhysicsDynamicFriction Property

Determines how much energy is needed to keep a moving physics element in motion. Usually a value from 0 to 1. Default is 0

Namespace:  Livit.Learn.Model
Assembly:  Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntax
C#
public string PhysicsDynamicFriction { get; set; }

Property Value

Type: String
See Also