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AnchoredScreenModelAnchorEndPointSource Property

A string pointing to a sprite in an atlas that would be used for AnchorEndPoint

Namespace:  Livit.Learn.Model.AnchoredScreens
Assembly:  Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntax
C#
public string AnchorEndPointSource { get; set; }

Property Value

Type: String
See Also