Livit Learn documentation
Livit Learn documentation
Livit.Learn.Model
Livit.Learn.Model
EngineModel Class
EngineModel Properties
Accessibility Property
AnchoredScreenManager Property
Assets Property
AssetsSerialized Property
AsyncManager Property
Attributes Property
AttributesSerialized Property
AudioCenter Property
BroadcastedMessages Property
BroadcastedMessagesSerialized Property
ContentTypes Property
ContentTypesSerialized Property
Conversations Property
DataSets Property
ElementClicks Property
EventConversation Property
ExplorationModeManager Property
ExternalXmlFiles Property
FocusedElementId Property
GUI Property
GUIScreenItems Property
GUISerialized Property
GUIStyles Property
Images Property
ImagesSerialized Property
Items Property
LastActionId Property
LastMediaAnimationNotification Property
LastShowMessageNotification Property
MediaCenter Property
MigrationFeatures Property
MigrationFeaturesSerialized Property
OriginalXMLName Property
Player Property
Quests Property
QuizBlockReferences Property
QuizBlockReferencesSerialized Property
Resources Property
Rules Property
Scenes Property
ScoreManager Property
ShownConversations Property
ShownConversationsSerialized Property
Simulations Property
SimulationsSerialized Property
SubstanceTypes Property
SubstanceTypesSerialized Property
TemplateLinksData Property
TemplateLinksDataSerialized Property
TheoryClicks Property
Time Property
TranslationProject Property
UseStaticFonts Property
VoiceManagerData Property
Wikis Property
WikisSerialized Property
XmlVersion Property
EngineModel
Time Property
Defines how the platform will handle
Time
in the simulation.
Namespace:
Livit.Learn.Model
Assembly:
Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntax
C#
Copy
public
TimeModel
Time
{
get
;
set
; }
Property Value
Type:
TimeModel
See Also
Reference
EngineModel Class
Livit.Learn.Model Namespace
Livit.Learn.Model
TimeModel
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