Click or drag to resize

MissionModelIsEnabled Property

Determines whether the mission is enabled or not. If Disabled the mission is not played thru.

Namespace:  Livit.Learn.Model
Assembly:  Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntax
C#
public string IsEnabled { get; set; }

Property Value

Type: String
See Also