MissionModelIsEnabled Property
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Determines whether the mission is enabled or not.
If Disabled the mission is not played thru.
Namespace:
Livit.Learn.ModelAssembly:
Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntaxpublic string IsEnabled { get; set; }
Property Value
Type:
String
See Also