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GUIViewBaseModelAtlasPath Property

Defines the texture atlas to be applied to the GUI object.

Namespace:  Livit.Learn.Model.GUI
Assembly:  Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntax
C#
public string AtlasPath { get; set; }

Property Value

Type: String
Remarks

An atlas is a graphics asset containing smaller 2D graphics that can be applied to an object in Unity.

See Also