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ActionReplayModel Properties

The ActionReplayModel type exposes the following members.

Properties
  Name Description
Public property Attached
Defines an attached property.
(Inherited from BaseModel.)
Public property Comments
(Development) Includes comments in the XML code.
(Inherited from BaseModel.)
Public property CorrespondingElementId
If this model represents the start of action, then CorrespondingElementId will get the Id of the model representing the end of an action, and vice versa.
Public property Count
Specifies number of occurrences of same action.
Public property Code example DataContext
Contains a source of all bindings defined for element.
(Inherited from BaseModel.)
Public property ElementName
The name of the corresponding [!:ActionModel], e.g. "Click", "SetField". This generally directly indicates the derived type of the action model.
Public property ExternalXmlPath (Inherited from BaseModel.)
Public property Id
Defines a unique identifier for an element in the simulation.
(Inherited from BaseModel.)
Public property IgnoreInPH
Specifies if the action denoted by element should be ignored in PH replay mode.
Public property IsAsync
Specifies if the action denoted by the element is asynchronous.
Public property IsIdAutogenerated (Inherited from BaseModel.)
Public property Iteration
Specifies an iteration number when action event occured.
Public property TemplateVersionId
Contains a id of source template.
(Inherited from BaseModel.)
Public property Time
Specifies a Unity time when action event occured"/>
Public property XmlComments
(Development) Used as temporary storage for XML comments (like ) to keep them.
(Inherited from BaseModel.)
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