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GUIImageModelTileMode Property

Defines how the Image will be loaded in the GUI.

Namespace:  Livit.Learn.Model.GUI
Assembly:  Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntax
C#
public SpriteType TileMode { get; set; }

Property Value

Type: SpriteType
Remarks

Available values can be found here.

See Also

Reference

[!:Livit.Learn.Model.Enums.NGUIEnum.SpriteType]