GUIImageModelTileMode Property
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Defines how the Image will be loaded in the GUI.
Namespace:
Livit.Learn.Model.GUIAssembly:
Livit.Learn.Model (in Livit.Learn.Model.dll) Version: 0.0.0.0
Syntaxpublic SpriteType TileMode { get; set; }
Property Value
Type:
SpriteType
Remarks
Available values can be found here.
See AlsoReference
[!:Livit.Learn.Model.Enums.NGUIEnum.SpriteType]